Salamandastron (Redwall #5), Brian Jacques. New York: Ace Books, 1994.
Summary: The Badger Lord of the mountain fortress Salamandastron faces the overwheming forces of the Corpsemakers led by Ferahgo the Assassin and his son Klitch while Redwall Abbey is laid low by a deadly fever.
In this fifth book in the Redwall we are faced with the possibility of the fall of the mountain fortress of Salamandastron to evil forces and the extinction of Redwall Abbey to a deadly plague. So much will hinge on the actions of a few creatures we follow through the story.
The story begins with the restlessness of Mara, the young ward of the Badger Lord of Salamandastron, Urthstripe. She chafes under the discipline of the mountain fortress, and wanders off with Pikkle, a rogue hare with a huge appetite. They meet up with a couple of weasels who seem friendly enough that Mara invites them to dinner. Hospitality prevails but Urthstripe is suspicious and forces them to leave with the morning. He is right to do so, because they are spying out the fortress for Ferahgo the Assassin, an evil weasel who heads up a large band known as the Corpsemakers. One of them is Klitch, Ferahgo’s son, second in command, itching to take over. Mara resents Urthstripe’s coldness to her new friends and decides to run away. She is joined by Pikkle, they meet up with her weasel “friends” who take them to Ferahgo where they are held captive and questioned about the “treasure” in the mountain. They know nothing of this. Ferahgo sets his sights on conquest, eventually besieging, attacking, and through a secret agent, poisoning the food and water in the mountain.
Meanwhile, two stoats from Ferahgo’s group, unhappy with their lot, go wandering in the forests and find their way to Redwall. The Abbey, hospitable to all, welcomes them and the join a feast. That night, a storm descends, and a lightning strike looses the sword of Martin the Warrior that had been affixed to the weathervane, nearly killing Samkin the squirrel, who has been having dreams about Martin. They place it in the Great Hall by Martin’s Tapestry. The next morning the stoats are fooling with arrows in the hall and accidentally kill a brother. They flee, but before escaping, spy the sword, which they take to present to Ferahgo. Samkin and Arula the molemaid go in pursuit, only to find one dead along the way. They encounter a hermit, Furgle, who tells them it is Dry Ditch fever. They press on while Furgle goes to warn the Abbey. Too late. The sickness is spreading throughout the Abbey. Legend has it only the Flowers of Icetor in the North Mountains can cure the sickness. So Thrugg the otter, accompanied by Dumble the Dormouse set off to find the flowers, braving an attack of crows, only to find the flowers guarded by a majestic golden eagle, King MacPhearsome.
Meanwhile, Mara and Pikkle escape, and through a series of adventures join with an army of shrews. Samkin and Arula eventually join another group of shrews and recapture the sword. The groups face a lake serpent, Deepcoiler and a fearsome white badger who holds a stone sacred to the shrews. Eventually all go to relieve the beseiged forces of Salamandastron. Will they make it in time and defeat such a wily foe? And will Samkin and Arula find anyone alive should they make it back to the Abbey?
Jacques offers a clear contrast throughout the story between good and evil–courage, camraderie, hospitality, and integrity on one side and treachery, backbiting, servitude, and betrayal on the other. Even amid challenges, there is the love of goodness, of friends, and of food. Once again, Jacques creates a strong female character in Mara, as ready and courageous in battle as her guardian Urthstripe. And in a theme that has developed in these stories, the spirit of Martin continues to watch over the Abbey.

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